10 Feb 2017

Here be Dinos!!


I’ve finished the next tranche of Seraphon which consists of the heavy hitters and support units. I’ve still got some cavalry and late arriving troops to add but these will bolster my forces enough for the weekend in Lenton.

Troglodon

  


Carnosaurs and their riders




Bastilodons




Kroxigor





I also finished six bases of snakes, a razerdon and a salamander but cunningly forgot to take a piccie of them. This adds another 19 figures for my tally and means that I’ve painted 56 figures this year so far. I have fallen a little behind but I’m confident that I’ll be able to catch up given what is in the pipeline.

A teaser….
  


Now I’m off to pack for Nottingham!

TTFN


Games 8, 9, 10 & 11

Game 8 was another fairly easy game of Zombiecide. This was mission number 9 and we stomped them good! 


Game 9 however was X-Wing!

Junt had four different Tie Fighter including one of the new defenders. All a bit unknown to me. I had the Millennium Falcon, a YT2400 & B-Wing.



The combination of the shields, high hull values and two ships with 360 guns proved too much and the Ties folded quickly.

Soooo…

For game 10
The Empire sent in the Decimator, a Tie with a cloaking device and one more fighter as well.

I swapped out the Millennium Falcon for an E-Wing and took a different YT2400. Those along with the B-Wing squared off vs the Imperials.



I concentrated early one with the Tie fighers whilst the Decimator was still closing and some lucky early shots killed the  Ties. After that it was just a matter of chipping away at the big one. Still took me a while and the YT2400 was all I had left at the end. The Decimator is horrible!

 Game 11 was Zombiecide mission 10 and apart from a worrying conga line developing……..



…..we really didn’t have too much trouble. Zombiecide is going away now for awhile but it’ll be back……with add ons!


TTFN

1 Feb 2017

Painted Horus Heresy 30k Thousand Sons

One of my first GW games was the original Epic boxed set (entitled "Space Marine") and that was all about the Horus Heresy and was the first we'd really learned about it in detail.  Ever since then, I've really enjoyed the Heresy setting and I've decided to start my third legion..... the Thousand Sons.

 First up, the backbone of any legion - 20 tactical space marines with bolters.



One of the things I've always liked about doing fantasy and sci-fi armies is that you can put your personal mark on them (within reason) as there is no historical colour or uniform guide.  I've also always loved converting models to make them my own and the GW range is unparalleled in it's ability to provide parts for conversions.  To represent the Thousand Sons I added some pieces to their helmets from some High Elf archers, bought years ago for another project.





The Thousand Sons have an Ancient Egyptian vibe to them as well as being scholars and I felt this suited them and made them different from the other legions.


The decals all come form the fantastic sheet produced by Forgeworld, one shoulder pad is the legion symbol, the other is a rather fetching Egyptian god inspired head.


Next up are two Predator MBTs.

I added a crewman standing tall of the top in MkIV armour to ground them in the 30k universe as the models are the newer type, probably only just coming into service near the end of the Heresy (and also about 1/5 of the price of the official 30k ones from Forgeworld!)


In order to make them feel Thousand Sons, I added a bunch of decals and also some golden half globes with blue flame coming out as nothing says warrior mystics like blue flame does.  Sort of like the 30k equivalent of the lava lamp.  These are from the new GW Magnus Primarch figure, so quite fitting in the time travel fashion.  I also went for hieroglyphics on the turrets instead of numbers to denote the tanks.  These two are snake and bird head of the scarab squadron.


And finally three dreadnoughts. 

For those who don't play 30k/40k, dreadnoughts exist to house what's left of warriors too destroyed to be rebuilt with cybernetic parts.  The leftovers are encased in amniotic fluid in the middle of it and hardwired into the systems.  These husks can never leave their dreadnoughts, but they can continue to fight.


I converted each of the fronts, but the heaviest conversion uses a mask from the "Tomb Kings" range, an army of undead based in GW's equivalent of ancient Egypt.  At first I thought it might be too much, but if you're going to fight on in a coffin covered in guns when by rights you should be dead, you might as well do it in a fully pimped out ride.


One of my mates is a rabid Space Wolf fan, so I decided on this legion to be ready when he gets around to painting all the 30k stuff he's bought.  I consider this the prod he clearly needs to get going!

30 Jan 2017

Making slow headway

The Seraphon have been fun to paint but they have been slow progress. The Big nasty ones are nice to do but very time consuming with the patterning on the Carnosaurs skin.

Still, I'm fairly pleased with how they have turned out.


These still need a matt varnish and obviously the bases need doing as well. I'll hold off doing these ones until I've completed a few more prior to the Lenton trip. Not long to go but I should still have time enough to get a couple more things finished in time.

Sadly I don't think I'll have a chance to include these two lovelies!


On to the next phase for the Iron Warriors during lunchtimes. Trim picked out in gold prior to a blacking out of the shoulder pads and a wash of Nuln Oil. I do want to do some yellow hazard striping but I might do that sparingly as I suspect it might well be a frustrating task.


Got a new light box like I mentioned in my last post. Managed to completely fail to use it for any of these photos.

Twonk.

TTFN

Games 6 & 7 of 52

Still going strong on the gaming and we've managed to get two more games in.

Game six was another round of Zombiecide: Black Plague. We've nearly gotten through most of the starting missions now and this one was fun but didn't pose that much of a challenge in the end. We’re pretty up to speed with Z:BP and a lot of it does seem to hinge upon the necromancers and the strategic removal of the spawning points as you eliminate them. We managed in this game to remove all the spawning points furthest from our end goals so in the end we grabbed the last objective and legged it whilst the legions of the undead started to conga line their way across the board to us.
Good fun but not as hard as some of the missions have been.



Game seven was a more involved affair as Urn and I are heading north to Lenton in Feb and we needed to get an idea of how to play AoS. So we slapped some units on the table ignoring points and balance and just had at it. Seraphon and Undead (Me & Junt) vs the Dark Elves (Urn and his lackey) as an unlikely scenario but we didn't care!
Set up was an un-informed sort of thing as we had no idea how it would affect the unfolding events.



We soon got stuck in though with the Seraphon rapidly closing with the Dark Eldar in a great mob of tooth and claw.



Their allies sent in the cavalry….



….but this was to prove to be a step to far as the rest of the Skellies didn't make much ground as they failed some charges. Yeah. They stood around a lot! Bone idle if you ask me! Geddit? Bone? Idle? I’ll get my coat.



The lack of skeleton support proved to be the undoing of this strange alliance as the Seraphon got ground down despite some early gains.



It got lonely at the end for some of them.


TTFN!

25 Jan 2017

More Dark Elves and an epic confession

Following on from Executioners the other week, some more nasty Dark Elves for AoS/Warhammer/insert other fantasy ruleset.

First up are 10 Cold One Knights.  I tried to do some research into what these should look like, but I found there was almost no reference works at all on giant riding lizards.  Imagine my surprise and chagrin as I discovered that not even Sir David Attenborough has done a programme on them.... I obviously penned a letter outlining my disappointment in this fact to the BBC.

I decided that I quite liked a blue colour that I had from the GW range with a suitably theatrical name - Incubi Darkness - and research on blue lizards showed that the underbellies were often a lighter shade of the same colour, so that's what I went for.  I went for bone coloured horns for contrast.


The Knights who ride these are the nobles of Dark Elf society, so nice shiny armour for them, with red trim and shiny red shield designs.


I'm rather pleased with the colours and the lizard skin.  I kept the clashing red and blue as the rest of my Dark Elf army wears red and there's no way the nobles would change their clothes to better match riding beasts!

In a stroke of luck genius strategic planning, the shield design on the leader as the same as one of the decals that I had, so the standard bearer gets designs for both the unit itself and the Lord in the bottom corner.

Next up, another lizard..... a ruddy big one. 


Imagine my surprise when I found out that Sir David Attenborough also hasn't done even one episode on many headed hydras in their natural habitat!  Fear not, another missive to the BBC has been sent to admonish them for this clear oversight.


I stuck to the same colour scheme as the Cold Ones as I figured perhaps they were related.  A nice bright crest was added as the natural world seems full of poisonous animals with bright colours to demonstrate how dangerous they are to scare predators away.


I wouldn't fancy being one of the two handlers of this beastie....  They're some old metal Dark Elf animal handlers instead of the one that come with the kit as I wanted to be different.


I also discovered that its very hard to take a picture of a many headed large beastie whilst capturing all of it.  I went for some muted blood effects too.  I'm not normally a huge fan of these, but I got to wondering when painting it how many heads it would use to attack things, so I added some effects to one claw and two of the heads as a result of my idle musings.

These two units had their first outing last night and did jolly well - the riders dove into action and were dragged down but the Hydra killed lots of stuff, for fun.

This completes most of what I want to get done for the Dark Elves and so my attention should now probably turn to 30k...... and it might do if I hadn't got into conversation with a couple of fellow bloggers who heartily recommended Epic to me.  One failure of willpower on my part later and I had procured this on eBay.

I shall hopefully be diving into this in the not too distant future as I do like the look of the game.

12 Jan 2017

Iron Within, Iron Without!

I've just started the next ten Seraphon at home and I suspect that this might well put me behind on the 365 as the then is an assortment of different beasties that will probably take 2-3 weeks to complete.

With this in mind a I have decided to try and get ahead with the figures that are slated to follow the Seraphon on the paint queue. I boxed up 66 iron warriors and brought them to work with the intention of slowly but surely getting them undercoated over the next couple of weeks during my lunch breaks.


However, it probably won't take that long as I managed to get 21 if them done in one lunchtime. I love the MKIII armour. I never had a favourite power armour type and I've been in 40K since the beginning but now these have very much found a place in my heart. I think it is because they are a touch more gothic and medieval looking than many of the others. I just love them!


The colour looks darker than it is as I've used Gunmetal Grey from the Vallej range, a darkish silver colour. This progress is extra good as it might mean that I can finish these at work and have them ready to varnish and base at the same time as the Seraphon I'm doing at home.

That's the plan now.

We shall see.

TTFN