18 Nov 2008
500 Points of Orkiness
So I have put these all together for the one pic to prove there is no photoshop work here.
Yes the second 250 is the same as the first, but hey, it works doesn't it BFG?
It is 8 bikes in 2 squads of 4 (1 to be added to a squad in another 250), 2 Trukks, and 2 Mobs of 11 Orks with a rokkit launcher and a Nob with a Boss Pole and Power Klaw. This is basically the core of my 1750, with another trukk mob to be added later. This gives me mobility, speed and a load of guard killing nasties ready to jump over the side, nick your lunch and chop your head off even before you have checked to see if the Trukk had a valid tax disc.
I have used the new washes all over the place and have a mix of devlan mud and Badab black to bring the flesh and metal to life. After this I highlight and shade as needed. I am really chuffed with the look of the army to date and they ae better that I thought they would be. In addition, they are better in real life, but a close up shows you the look of the flesh. At some point I will write a slightly more detailed write up with stage by stage pics. But settle for the moment with this one!
ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS, ORKS
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6 comments:
Looking good mate!
I'll be interested to see how the ork trucks fare now the vehicle hits rules have changed.
Should make them a lot harder to stop.
Arse
;-p
What vehicle hits rules changes.....it was hard enough to stop them in the last game???
MUMMY!!!!
As for the working of the 500 pts, yep it was a good combo, however lets see how they fare in the 750?
Mwuhahahahahahahaha!
New improved Tax inspectors being painted right now!!
750 - mmm let's see
Wazzdakka Gutsmek - 180
Another Bike - 25
Another Trukk - 35
Two Orks - 12 (merely to fill up to 250pts)
Total - 252pts.
Wazdakka whatsischops?!?!?! Oh Mummy....
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