Still going strong on the gaming and we've managed to get
two more games in.
Game six was another round of Zombiecide: Black Plague. We've
nearly gotten through most of the starting missions now and this one was fun
but didn't pose that much of a challenge in the end. We’re pretty up to speed
with Z:BP and a lot of it does seem to hinge upon the necromancers and the strategic
removal of the spawning points as you eliminate them. We managed in this game
to remove all the spawning points furthest from our end goals so in the end we
grabbed the last objective and legged it whilst the legions of the undead
started to conga line their way across the board to us.
Good fun but not as hard as some of the missions have been.
Game seven was a more involved affair as Urn and I are
heading north to Lenton in Feb and we needed to get an idea of how to play AoS.
So we slapped some units on the table ignoring points and balance and just had
at it. Seraphon and Undead (Me & Junt) vs the Dark Elves (Urn and his
lackey) as an unlikely scenario but we didn't care!
Set up was an un-informed sort of thing as we had no idea
how it would affect the unfolding events.
We soon got stuck in though with the Seraphon rapidly
closing with the Dark Eldar in a great mob of tooth and claw.
Their allies sent in the cavalry….
….but this was to prove to be a step to far as the rest of
the Skellies didn't make much ground as they failed some charges. Yeah. They stood
around a lot! Bone idle if you ask me! Geddit? Bone? Idle? I’ll get my coat.
The lack of skeleton support proved to be the undoing of
this strange alliance as the Seraphon got ground down despite some early gains.
It got lonely at the end for some of them.
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