Righty-o,
In an effort to keep the pressure up on people to move their Pulp City figures forward, I took on the task of painting the "street furniture" bits and pieces that we have acquired for the game. Now these are more than just aesthetics, these will be thrown, grappled and generally lobbed at opponents in the game.
Next up is some pavement/sidewalks...
PS. Eddie was saying last night that although he loves his monkeys, he is a little gutted at not having any Spandex/lycra action in his crew, so watch this space...
31 Aug 2011
30 Aug 2011
Say hello to my leetle friends....
So, updation blog entry here to show off firstly the Gunslinger Ortega crew for malifaux, ready to re-claim the night from all those horrible mechanical spiders, undead zombettes and mercenary scumbags :)
As with Criid's crew, I've used the red to tie them into the faction and the long coats were great fun to paint.
The second update is the Pulp City figures, all stuck together and ready for painting. The bases on these were holding me up as I didn't want to use the old "sand + wash + highlight" on them as they should be in the middle of an american city. I eventually decided just to bite the bullet and make my own, so you may be able to see that they're plasticard inserts with pavement slabs etched in. Simple, but I'm pleased with the results and it saved me a bundle on custom bases :)
I also decided that the flying heroes should, well, fly! So I used magnets to attach them to some spare GW flying bases (the diameter is only 1mm out from the normal bases) and you can see the effects on perun and Solar above. I magnetised them on the basis we don't know how to play the game, so they can be take off for LoS checking if needed and I may even do them normal bases that they can be stuck to if I'm feeling creative and get the time....
Some green stuff needed on most of these guys before painting (especially the zombie wolf whose right and left sides are only vaguely acquianted) but shouldn't take too long and then they'll get on the table!
29 Aug 2011
Pulp City
So as you are now aware the latest game to hit the GOG group with regards figures and scenery is Pulp City.
This is a game of super heroes and villians set in the 1980s. Se we have had to explain to Urn about the 1980s as he doesn't remember the first half of them due to his tender age.
Anyway, onto the figures. Whilst the 3 more comic mad GOGs grabbed at various charcters that they could relate to I chose the Heavy Metal team/crew/gang/informal arrangement for 2 reasons:
1. I like Heavy Metal music.
2. They seemed like a good old round crew with regards models and theme.
They are now painted and ready to hit the streets to kick some super-villian/alien/APE butt.
A couple of close ups, and for those of you familiar with the game, you will notice I have 2 unusual additions to the team in the form of the glorious Kitty Cheshire and the Grimm. These figures are really exceptional and bags full of character - a big well done to the sculptor. Figures like that are so easy to paint.
This is a game of super heroes and villians set in the 1980s. Se we have had to explain to Urn about the 1980s as he doesn't remember the first half of them due to his tender age.
Anyway, onto the figures. Whilst the 3 more comic mad GOGs grabbed at various charcters that they could relate to I chose the Heavy Metal team/crew/gang/informal arrangement for 2 reasons:
1. I like Heavy Metal music.
2. They seemed like a good old round crew with regards models and theme.
They are now painted and ready to hit the streets to kick some super-villian/alien/APE butt.
A couple of close ups, and for those of you familiar with the game, you will notice I have 2 unusual additions to the team in the form of the glorious Kitty Cheshire and the Grimm. These figures are really exceptional and bags full of character - a big well done to the sculptor. Figures like that are so easy to paint.
26 Aug 2011
A thumbs up from the GoGs!
17 Aug 2011
We built this city....
we built this city on rock and rollllll!!!!!!
Urmm. Sorry.
I couldn't help it.
Anyhooo. As the Silverback pointed out, the GoGs have been getting organised and after the Silverbacks cheeky (but accurate) summation of my recent efforts I was galvanised into action.
I'd spotted a really nice terrain set on Ainsty's website. It was nice. The price wasn't. £75 for one warehouse. Don't get me wrong...it is very nice. So are knee caps that don't have rolling pin shaped dents in them.
Needless to say budget dictated a build, rather than buy, approach to my first piece of Pulp City terrain. After seeing the jaw-dropping work of Emmanuel Nouaillier I decided to try a foamcore & bluefoam construction to maximise strength vs detail.
So here is the first work in progress piccie. You can see the inner walls which are made from foamcore. I've etched breeze block sized gridding into these to represent the internal walls and then the blue foam has been etched with a more brick like sized grid. The walls aren't stuck together yet as I need to do some trim work on the doorways and also make some removable doors for the big loading bays.
I'm quite please with the direction it is taking so far. I'm intending to mount it on board which will be shaped and detailed to be the pavement around the building and I'm going to make a flat detachable roof with a surrounding wall to finish it off.
In game I'm intending to use some general cargo bits and bobs to add to the internal space to make it look 'in use'.
Undead ladies of the night!
Not often you type that!
Here are Seamus and the girls ready to take their special brand of lovin' out onto the street. Game one vs Urn went okay but I was still getting to grips with the rules so it was far from decisive!
Same could be said for game two vs the Silverfox (Von on this blog). He did mange to errmmm kill(?) on of my undead ladies but she turned out to be a favorite of Seamus's so he just reanimated her. The Silverfox really liked that bit. ;-)
Tee hee.
16 Aug 2011
Going Ape!
No paint on them yet but here are the members of A.R.C in preperation for unleasing some ape based fury upon Pulp City. I'm really quite looking forward to painting these but I am still in a quandary over whether I should paint them all as angry albinos or stick more to the Pulp City colour schemes.
Hmm. What do you guys think?
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