29 Dec 2011

Malifaux Storm

Firstly - Hope everyone enjoyed/is enjoying Xmas!
Secondly - Apologies for the quality of some of the photos: I need to sort out my lighting system.

On Boxing Day I was sat minding my own business with a box of chocolate biscuits when I decided I needed to paint something. Many choices on the shelves including my Dark Eldar army for 40K but in the end I plumped for completing one of the many new systems that turned up in 2011.

Malifaux stepped forward.

The Viktoria Twins
When we started Malifaux I picked up the Outcasts and prompty painted Von Schill and the Freikorps: a total of 6 models. As happens with wargamers I obviously bought more figures than I needed and ended up with 20.
Ronin
I added the Viktoria Twins Mercenary group and then picked up figures that I liked the look of. I know shocking - fancy buying figures because they look cool without any knowledge of what they do on the tabletop.
Johann + Taelor
 I set myself a challenge to paint all 14 remaining figures before the end of 2011 just to prove that I can complete these new gaming systems!
Convict Gunslinger + Bishop








I painted them in batches to keep things quick and went for a wide selection of colours to keep things really interesting.
Misaki
I kept one colour the same throughout the models: they all have Tau Sept Ochre + Gryphonne Sepia somewhere on them. I chose this because the Outcasts colour on their cards is a deep yellow.

Hans + Desperate Mercenary
They are also all on the Graveyard bases except Johann and Misaki who come with their own bases.
Jack Daw + Student of Conflict
I have some tidying up to do on the bases but otherwise this lot are done.
Freikorp Trapper + Librarian
So that's 14 figures in 3 days which is good for me and a completed gaming system... well, until new figures appear!
Freikorpsmen
Next up I think will be Pulp City as I want to get these alternate systems up and running as fast as I can so I can then go back to my Dark Eldar.
Von Schill + Freikorp Specialist
Happy New Year!
Outcast Party

14 Nov 2011

Back in the 40K groove

So whilst the 'fox is flip flopping between different forces to do next, I thought I would leap on in there and bring my half finished Grek Knights off the shelf.  Now, they were half finished about 3 years ago and so a bit of dusting has had to be done.  Also, and annoyingly, it would appear that I had inadvertantly used a silver enamel spray to undercoat the figures. This has caused me one or two issues so far, but I am getting there is curing the problem.

So first things first, I updated the key parts of the force with 2 must haves, a Storm Raven (now with turret fitted properly) and the DreadKnight.  I used the airbrush shading technique for the sword which has come out very well indeed.




Also, having read the codex, I love the idea of the dead Terminators coming back to life to defend their old boss, Grand Master Mordrak.  So I have got some of the old metal terminators done to fulfill that role.  I have acquired some new plastic ones to take their place in the troops section of the force.  Mordrak is on the painting table now.  I did try a black and silver half and half finish on one of them, but in all honesty, it look atrocious.  So white and green wash for a classic LotR Army of the Dead finish.

2 Nov 2011

First games of Pulp City!

So, the Silverback and I were the only ones left standing for our usual Tuesday evening session and after much umming and ahhing over what to do, we plumped for trying out our first game of Pulp City!

The City streets are still under construction, so the encounter occurred in the Pulp City graveyard..... a pretty good choice given the proximity to halloween!

We went for a straight brawl and ignored resources to keep it simple. I was the villains and recruited Hellsmith, Tritonius and Stalker and faced off against the heavy Metal team of Dr. Mercury, Lady Cyburn and Androida. You can see my set up positions below at the edge of the graveyard (Heavy Metal all started hiding behind trees so the photos were rubbish!)


A mid game shot with all of the figures shown.....


Androida ran up the flank and then got charged by a raging Stalker who managed to cut her to pieces in a couple of turns. Lady Cyburn then turned on the flames and burned Tritonius badly and damaged Hellsmith - in a later turn she finished off poor Tritonius whose water nature made him vulnerable to her flames!


Hellsmith and Stalker then smashed her into the ground and turned on Dr Mercury..... Who promptly ripped them both a new one in very short order! He's an absolute monster who hits like an anvil (literally) and is really tough. He's the only supreme we found who was both strong and tough and didn't even break a sweat taking out 2 supremes on his own.


So, we reset and this time the villains must have fooled the heroes because it was hero on hero action! Iron Train, Cronin and Nuclear Jones faced off against Solar, Perun and Stalker (again).


Slower start for my heroes as perun called on the power of the storm to charge himself up and the others went forward. Solar and Perun started flying and Solar called upon the power of the sun to touch his friendly supremes and give them +1 to all opposed rolls (nice!).


Cronin ran forward and flurried on Perun who took a couple of points of damage and Solar and Nuclear Jones chucked sun rays and nuclear missiles at each other - comic book heaven :)


Iron train just huffed and puffed down one flank whilst Perun smashed up Cronin and Nuclear Jones dropped nuclear fallout and eventually detonated himself to cause Stalker and Solar a fair number of wounds. Iron Train then put the kitty out by spooking Stalker with a ghostly train bu the combined might of Solar and Perun were enough to finish him off and win the day. Pic below of the fight in progress.


So, what did we learn? Pulp City is good fun! The basic rules are simple and the exclusive actions really give each supreme their own flavour. There's plenty more for us to learn about combos and the like and getting into the streets to chuck cars about will be fun :)


Most rolls end up causing between 0-3 damage so careful plannng is needed, but when boosted though (or just if your name is Mercury) you can cause more (7-8) which can be a real game changer, taking out supremes in a punch or two.


Looking forward to a few more games, so expect to see the street scenery move up the to do list!



30 Oct 2011

Through the Sea Mist they came...

What's this? My blog posts are just like buses: none for ages and then 2 in rapid succession.

I finally found some time to crack on with my Prussian Fleet for Dystopian Wars. Now those of you who have been following the blog for a while will remember that I painted the fleet quite a while ago. Unfortunately when we used them on the table they were too dark and could not be seen.

Back to the drawing board then! Drawing inspiration from Eddy's and Silverback's fleets I added sea bases and set about lighter colours.

Now the room was a bit dark for these pictures but hopefully they come out all right! The sea has been painted Regal Blue and is to be finished this week with some highlights and washes to bring out the stormy conditions.

The Fleet set Sail
 They all have to be named yet which is my next challenge. I shall delve into the DW backstory for the Prussians and also look back to history itself to gather inspiration. I shall not be naming the battleship Bismarck!
Squadron of Frigates - 3x3 Squadrons in the Fleet
The hulls and steel plates are Codex Grey, the "wooden" effect decking is Mechrite Red, the metallic pieces are Boltgun Metal.

Battleship Ho!
Battleship with Shield Generator
I think they look a lot better than the old dark and dingy ones! Now I need to get them into action again.
Cruisers - 3 of them in the Initial Fleet
So that leaves me with the Bombers and Little Planes to do before next weekend. The Airship will have to wait for now until I've at least had a couple of battles.

Next weekend the Necrons are released and I suspect the lure of the shiny will drag me away again so all hands to the pump this week!

Was that the sound of an Alarm Clock?

They're back...

PX-0967 Army of Necrons
 Sorry couldn't resist cos, y'know, resistance is futile.
Flayed Ones - Happy I have these as don't like the new Finecast ones
 I'll stop now. If not then feel free to Delete...

Wraiths & Tomb Spyders just added
Ahem. I love Necrons. Have done ever since I got a free metal Necron on the cover of a White Dwarf a long time ago (2nd Edition?). I used an all metal army during the first "Codex" which I think was in White Dwarf again and consisted of Lord, Warriors, Immortals, Scarabs and Destroyers.

Then came the first real Codex and I bought the army box so that I could get the Codex early. The army you see in these pictures is the one that was awakened from that Codex. All except the Wraiths and Tomb Spyders which have been painted this weekend: well they were in a box and looking forlorn plus I need the army for Spoils of War Campaign at the end of November!

And then they went to sleep again. They were not too interesting to play at times because the Phase Out rule meant that your opponent usually ignored the mission and just tried to kill enough Necrons to make you lose.

But now they're back. Remember, remember the 5th of November because that's the day the Universe will shake as a thousand billion alarm clocks go off and the Necrons finally awaken from their slumber...

18 Oct 2011

The Dark Eldar challenge continues......

So, I thought an update was in order as to the feasibility of getting the DE done by the weekend.

First up, the unit of wyches and bloodbrides - not much left to do on these, the ones on the left have all had the jade highlight added to the green armour, so probably just the final 5 or so to finish, some touch ups on the Guard equipment that they're leaping over and that'll be the first figures finished.... With 4 evenings to go. Gulp.


This is the next unit of wyches. All washes done and just the red, brass and armour to highlight. I really want to get the wyches all finished because I'm sure I won't get the green armour highlighted on the rest of the army and I think it might just be a tad disheartening if I have to go back and add more paint to everything after the weekend.


Talking of not getting things finished, these are the 20 warriors + Archon. Still need to finish the armour washes on about half of them (on the right) and then highlights to do.



And finally a quick shot of some of the vehicles (there are another 4 in addition to these). My current approach to getting them painting is to stick my fingers in my ears, close my eyes and hum loudly and hope that when I take them out of their cases, they'll magically be finished. Always works that way, right?




I'm still really enjoying painting them and it always seems to be that I have to drag myself to the painting table when I just feel like slumping in front of the TV, but really enjoy the painting once I start. The tournament is definitely having a positive effect as there have now been hours of painting that I just wouldn't have done without the motivation of this weekend. I just need to make sure i don't need a new army every month :)

13 Oct 2011

New Sarissa Stuff

I'd got it into my head that this new laser etched stuff might be good for some other, non building, sorts of terrain. The primary thought was carts for Wild West games as the metal ones I'd seen were too small for scale or too expensive in metal.



HDF would seem to be perfect!



I was right as the nice man at Sarissa Precision kindly responded to my email with this lovely little teaser picture! Nice!