12 Feb 2016

Pulp Alley - sci fi style..... The Final Flight!

Fresh from "escorting" lady Elaine, Von Schill took control back of his crew and decided to get her off world, aiming for a ticket on the last spaceship off the planet for a cycle.....

Clearly miffed at not grabbing Elaine, the do gooders let by Skip Westmoreland and decided to try and stop them....


One team needed to find the pilot, the other needed a mysterious alien carrying what looked like a detonator...... Lady Elaine being the ultimate prize.
A cautious early turn saw team advance and the leaders and sidekicks try to get in position for the plot points
First plot point passed!

But the space mercs weren't to be outdone as they'd grabbed their point just beforehand....

Then things started getting interesting..... Teams couldn't shoot of brawl or they would become "wanted and things would get very dangerous just walking around. Two of them started it (red gem indicates a wanted status)

Then everyone got carried away!

With perhaps predictable consequences for their longevity (or lack thereof)....

In what was to prove a key decision, von schill had to place the pilot plot point near the corner of his board, a long way from the ship in the middle

Whereas Skip managed to place the suspicious alien a little closer and grab the plot point

Whilst Maelee looked on, the first plot point safe in her possession

Skip stole a march on von schill, cunningly playing a trip hazard on him to slow him down further. Skip headed for the ship, with nefarious deeds in mind.....

Avoiding the carnage of the big fight (and lobbing a blast grenade into the middle of it to sow further confusion) he attempted the final plot point after using "gadget X" to automatically pass the peril he faced...... And needed at least one 4+ on two d8.....

Success! The ship was sabotaged and Lady Elain was in their grasp.





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