16 Feb 2016

Flames of war soviet navy platoons

Fairly quick job this one, the Soviet navy who were pressed into service to fight off the German invasion. Early on they didn't have enough "normal" uniforms, so they fought in naval black.

They were pretty effective too and gained the nickname "Black Death" from the Germans who fought them.


I do like a bit of flames of war, but these have now been sold to a nice chap in Italy who is apparently the number one ranked soviet player in Italy! He had my other soviet infantry off me a few months ago, so it's good that they've gone to a good home to be used more than I would use them.


test of new app

Let's see if this app works for posts on the blog....



 

Paint-a-thon!

My drive is not diminishing!

The Paint-a-thon is forging ahead. I'm aiming to put brush to figure pretty much every night (excluding gaming nights) until I have done the main core of the infantry for the both the Iron Hands and Iron Warriors for 30K.

This does constitute quite a large number of marines in both power armour and also Terminator armour.

To be precise:

IH Marines 60
IH Terminators 15

IW Marines 60
IW Terminators 13

It's going to be a bit of a slog but I am committed to getting them done once and for all! I also have the added incentive of all the fun stuff to paint once these are out of the way.

Last night I was getting the first coat of red done on another 5 marines. This time it was some autocannon fellas. Tonight I've got 5 guys with Volkite Chargers to do and then I'll have the first thirty Iron Hands showing a decent amount of progress. From that point I'll probably work on all thirty at once as I do the second coat of red and the finishing touches.


I'm still also trying to be constructive in my lunch hours so today I applied some glue and sand to the bases of my PE land forces. Fingers crossed the weather will stay dry and allow me to get these sprayed tomorrow and then I can start slapping a bit of paint on them as well. I've more or less decided on a steel and Dunkelgelb colour scheme with a limited amount of camo stripes on the non-metallic areas.


TTFN

15 Feb 2016

A little progress

I am resolved to knuckle down and get some of the rather numerous infantry done for HH so with this in mind I have recommenced painting the IHs.

I went for a themed colour scheme rather than the IH standard (dull) paint job but this did entail using red over black which always needs more than one coat. There is probably an easier way to paint them but I'm trying for a sort of burnished/ old metal feel to the armour trim so I'm having to add the main colour after the initial dry brushing.

This is them after the first coat on the red areas.


Anvil Industries figures but I think they make great 30K era marines.

Still to do:

2nd coat red
eyes
bionics
transfers
battle damage, weathering and muzzle dis-colouration
Varnishes
Basing

Plenty to keep me busy. Oh and I have sooo many infantry to do after these.

TTFN



12 Feb 2016

Even more little tankies!

After all the prep work I've been doing on my 28mm Horus Heresy stuff it has been a nice change to prep the DW stuff as it takes hardly any time at all.


 Some medium Prussian tanks and...


A whopping great mobile airfield!

Also had enough time to spray some HH figures ready for next week when I intend to get stuck in to getting the Iron Hands done after sooooooo... much procrastination!

Ferrus and some friends.

Pulp Alley - sci fi style..... The Final Flight!

Fresh from "escorting" lady Elaine, Von Schill took control back of his crew and decided to get her off world, aiming for a ticket on the last spaceship off the planet for a cycle.....

Clearly miffed at not grabbing Elaine, the do gooders let by Skip Westmoreland and decided to try and stop them....


One team needed to find the pilot, the other needed a mysterious alien carrying what looked like a detonator...... Lady Elaine being the ultimate prize.
A cautious early turn saw team advance and the leaders and sidekicks try to get in position for the plot points
First plot point passed!

But the space mercs weren't to be outdone as they'd grabbed their point just beforehand....

Then things started getting interesting..... Teams couldn't shoot of brawl or they would become "wanted and things would get very dangerous just walking around. Two of them started it (red gem indicates a wanted status)

Then everyone got carried away!

With perhaps predictable consequences for their longevity (or lack thereof)....

In what was to prove a key decision, von schill had to place the pilot plot point near the corner of his board, a long way from the ship in the middle

Whereas Skip managed to place the suspicious alien a little closer and grab the plot point

Whilst Maelee looked on, the first plot point safe in her possession

Skip stole a march on von schill, cunningly playing a trip hazard on him to slow him down further. Skip headed for the ship, with nefarious deeds in mind.....

Avoiding the carnage of the big fight (and lobbing a blast grenade into the middle of it to sow further confusion) he attempted the final plot point after using "gadget X" to automatically pass the peril he faced...... And needed at least one 4+ on two d8.....

Success! The ship was sabotaged and Lady Elain was in their grasp.





11 Feb 2016

Yet more Robots....

...and some artillery!

Not too mch more to do then I can look to texturing the bases prior to undercoating them.

I'm currently thinking of a light brown and green scheme for the KoB and a simple Dunkelgelb scheme for the PE. I want to carry the colour schemes over to the DL forces in 28mm that I have so I'm not rushing the decision on what colours to go for.



TTFN